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Old January 2nd, 2012, 14:33   #23
Heerven
 
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Join Date: Nov 2009
Location: Montréal
Quote:
Originally Posted by DrDoUm View Post
I believe the OP's intention is to bring a more realistic feel to the projectiles.

If the concern is that targets can quite easily dodge the BBs at low speed, I would suggest the use of black BBs. I believe it would be harder for the target to see the BBs coming even at low speed, thus, making it harder to identify the position of the shooter. If you are in a milsim mindset, I guess you wouldn't mind not having the "tracing" effect of white BBs.

If the concern is engagement distance, than I guess the only solution for more "hardcore" milsim rules is to allow for greater musle energy of the primary weapon... these kind of games should be reserved to players who know what they're doing, are aware of their minimum engagement distance and lower musle energy side arms should be mandatory.

This is if there's no better technical solution to keep a straight path and reduce drag of the BB.
Had difficulties to find black BBs bio. I use my eotech to aim as a milsim guy, not the BB Flow. Also my gbbr (bb's magnet) sound when it's firing in comparison to AEG, give my position right away

Greater velocity in game can be achievable if everybody wear the right protections. Could be hot in summer but...
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