View Single Post
Old May 11th, 2012, 14:42   #12
Rommen
 
Join Date: Jul 2011
Location: Mississauga, Ontario.
Quote:
Originally Posted by sortie39 View Post
Yep that makes sense Q=1/2*mass*velocity^2.
But experience showed me that the 4.5 one always gives a lot more FPS, I was thinking it might be due to the different degrees of penetration, or temporary impulse that the bullets offer when actually colliding with the chronograph's surface.
Anyways, kinder off-topic..
*Bang Head* Really? This reminds me of a girl in my physics class who didn't see the point in wearing a seatbelt, because "if the car stops you will stop too." Bad physics just.. pains me
Rommen is offline   Reply With Quote