View Single Post
Old July 12th, 2012, 09:27   #15
m102404
Tys
 
m102404's Avatar
 
Join Date: Apr 2006
Location: Toronto
Just my two cents...

Unless going pistols only hampers your ability/capacity to support your team, the game objectives, etc....then have at it if that's what turns your crank.

Realism vs. play....

I'm sure there area few guys out there in real life who could shoot two pistols one handed at the same time and hit what they are aiming at, but I'd suspect most that could wouldn't.

So if you're not trying to inject some realism into what you're doing...then you're left doing it for kicks, which is fine if that's what the game allows for. So to that end, dual wield all you want. Single pistol only too. Have fun, that's a big part of airsoft.

Re pistol as a primary...the only time I'd see that as realistically effective would be very close CQB and or if you are the dedicated breacher...and even then you are probably armed otherwise.

Pistols can have great range...but not the same extended range accuracy as a rifle. So if you are in a situation/game where the ranges are suitable, then they're perfectly fine. If you are pistol only in a wooded field game...you're going to be out gunned. You might not care...but I'd suspect that rest of your team would wish that you could help instead of being ineffective. So again, be mindful of the game that you're in. If you're putting your own needs/wants over being a fully contributing part of your team, then that's selfish and a drag on everyone else.

Close cqb games with real cap load outs...pistols are awesome, fun and can hold their own. Pistol only games are great, super fun and a real blast to the pants...on small or large fields.

In many games I've transitioned to pistol plenty of times...primary runs dry, gun goes down, too close, too tight, etc...
m102404 is offline   Reply With Quote