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Old January 10th, 2016, 00:52   #1
AnthonyG
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Join Date: Aug 2014
Location: Pickering/Toronto
Siege Airsoft - Review and Thoughts

I couldn't find another thread to latch on to so I'm going to leave my thoughts and recommendations here, feel free to leave yours.

I've been to Siege a few times, and feel there are a few areas that could use some work. I'm sure everyone's experience is different, so I'll leave it at that and say what I have to say.

I feel like they could benefit from improved organization. Things got a bit hectic the 4th game in a row where the ref had to spend time explaining the safety rules. I'm not undermining the importance of safety, but I'm confident there's a better solution than having the ref yell at everyone and no one listen. ie) once new people arrive have them wait in a separate briefing room where one of the employees can go over the safety rules and answer questions, or better yet, loop a video with safety rules and force people to sit and watch it. This will result in less wasted time between games.

Weekend games are hectic. Maybe this is just me, but 25+ people per team gets to be too many for the field. This all plays back into organization. I find there end up being big pile-ups in the “prime” shooting locations, and I get trapped unable to move where I want too. I played paintball once many years ago, and I remember they split players into A and B groups and rotated them out each game. All things considered, 15 minutes per game is not too far off from the amount of time people spend reloading, plus the time it takes for the ref to go over the game rules. Have two refs, one for each group, divide the teams, be efficient, and go over the rules of the game inside the staging area while waiting for the game to end. Sounds like a good idea to me now, I'll probably feel differently in a month.

Run more games with unlimited lives. Just my personal preference. I hate playing knowing I only have 3 respawns. I find there's more shooting/action when games are objective-based with a time-limit. Some game modes are confusing, especially when boundaries are explained over the muffled PA.

I don't understand how they're chronographing guns, or maybe I'm doing my tests at home wrong. When I did my chrono test they had it set to 0.25g on the crono while I was shooting 0.2g BBs. I pointed this out and was told it was correct. At home I read ~330fps, but on theirs it was 280fps. Something is not right here.
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