Quote:
Originally Posted by TCSF-Bowers
what kind of shotguns use shells
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In no particular order:
TM SPAS12 (all versions) (springer)
TM Benelli M3 (all versions) (springer)
Maruzen M870 (duster gas)
Maruzen M1100 (not the M1100 "magajine" sawed-off type) full sized version (duster gas)
Tanaka M870 (green gas)
Tanaka M1897 Trench Gun (green gas)
Chinese "Mad Max" double barrel shotgun (although these shells operate more like a MOSCART grenade) (green gas)
Quote:
Originally Posted by TCSF-Bowers
and are they reliable and any good suggestions out thier also are thier benefits and problems compared to ones that dont use shells?
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The benefits are that they replicate a shotgun much more closely than, say, a Maruzen CA870 or VFC/GB-Tech/G&P versions, which are basically like a pump-action sniper rifle. One bb per shot.
The problem with shells is that they are a) relatively fragile - most will break if you step on them with your full weight; and b) easily lost if you do not stop to pick them up IMMEDIATELY when firing.
Basically, most shotguns will get outgunned outdoors or anywhere where the range is more than 60 feet or so - outside that range, even someone with a pistol has a huge advantage due to rate of fire. Up close and personal, shotguns are awesome, especially if you play indoor CQB. If it's your very first gun, I'd get something not so "niche", but if you're looking for something unique and fun, they fit the bill.
I've had the good luck to play a few games with a highly modified M1100 a few years back (360 fps on compressed air, loading 7 .2's in the shells) and it was freaking AWESOME inside 50 feet - the ability to clear an entire hallway (with an entry stack lined up outside a doorway and no one watching their 6) with 3 or 4 quick pulls of the trigger was pretty impressive.