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Old March 18th, 2008, 17:08   #10
Juice Weasel
 
Join Date: Mar 2006
Location: Regina
There in lies the problem. 20 Seconds between rounds is only usefull against immobile targets. Make a system capable of dropping one round every 5 seconds and the mortar becomes usefull against a number or possible targets.

Yeah it's a tall order but if your planning on having people buy one then there has to be a practical application for the weapon system.

Don't get me wrong I like the idea, it's just that a lot of bugs need to be worked out.

JW
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